A minor game character used in the university made game Quetzal, completed modeling and texturing in a week.
Made him nice and plump to seem appetising to a giant snake God. I projected photos of textures onto him and sculpted the fur beforehand to be baked in Substance afterwards.
You can find the tutorial/process here on post #7: http://www.3dhit.co.uk/index.php?showtopic=29406#entry357143
Sketchfab Render
Quetzal - Rookies, He appears first at 0:35